I started designing Eternity over a year ago. Over the last six months, I’ve hammered out a lot of the specifics in the rules with playtest groups, but I’ve still had a few holes that have plagued me.
Luckily, I have some great roleplayers here in Albuquerque that have volunteered to help me go through a final “alpha” test of the Eternity system. We are planning on meeting roughly a half a dozen times before I turn the game over to “beta” testing (times where I don’t go to the game and only send the rules to new players).
We had a great first session this last weekend. I’ll be typing up some notes this week to share with all of you! Hopefully, you’ll get a sense of what the game is like and what kind of stories we can tell.