Try Eternity for yourself!
So… I’ve put this off long enough. I’ve been working on my epic, long-form, GM-less roleplaying game since early 2011, and it’s time for me to finally put something out there. Ladies and Gentlemen, I give you… Eternity:
Here’s the pitch:
Eternity is a unique tabletop roleplaying game that allows player to tell an epic story in the style of The Iliad, The Bhagavad Gita, The Bible, and many other epics. No GM or preparation is required.
In Eternity, players take on the role of powerful, godlike beings known as The Vast. These creatures, lording over entire planets, are constrained only by their Attachments, metaphysical ties that grow stronger each time The Vast use their amazing powers. As a Vast’s Attachment to a specific concept or idea increases, she must act carefully to respect the rules of the Attachment, her hands tied by the power she wields.
In addition to playing The Vast themselves, players also portray the cast of priests, heroes, and mortals that make up the Vast’s Pantheon. While The Vast possess cosmic power, it is often the members of his Pantheon that carry out their wishes. After all, only the Vast must respect the bondage of their Attachments…
The condensed ruleset is about 60 pages long, and it contains everything you need to play the game with your local group. I’ve got the Age Mechanics finished as well, but I figured I would see what kind of feedback this first section gets before I polish those up for public consumption. This first set includes Character Creation, Scene Mechanics, etc, for use in setting up and running the first 3-4 sessions of the game.
(Special thanks to Stras for reading over an early draft, Eppy and Jim for excellent playtesting feedback at Dreamation, and Jason Pitre for a whole bunch of good advice about how to get this thing out to folks.)
As always, comments, questions, and feedback on this is really appreciated. I’ve run this game for a lot of folks over the last two years, but I’m always surprised at the excellent and interesting observations people have about the game. I’d also love to hear from anyone who has played the game at a convention: does this ruleset reflect the experience you had at the table?
P.S. I’ll be running Eternity this weekend as part of the Indie+ March Gamenight. Come check it out: Indie+ Playtest: Eternity