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Eternity

Had a Blast at RinCon 2013

It was an honor to be invited back to RinCon for a second year. I was so happy to see that attendance had gone up as well! The RinCon staff are some of the nicest people evAR and it is wonderful to see all of their hard work pay off. Thursday night Mark and I flew in from Boston and were able to catch up with Ro and John Wick over a nice dinner before being swept up by the convention. Frida...
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Special Guests at RinCon 2013

RinCon 2013, ready or not, here we come. Mark and MK will be special guests at Arizona's RinCon this weekend! The Schedule Friday: 6-7pm: RPG Design panel 7-11 pm: Eternity Long Con Saturday: 9-10 am: Inclusiveness in Gaming 10-1 am: GM conference 2-6 pm: Eternity Long Con 6-7 pm: Beyond Kickstarter Panel Sunday: 9-11am: Epyllion (w/MK) 9am-1pm: Firefly (w/Ma...
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Eternity Condensed Ruleset Released

Try Eternity for yourself! So... I've put this off long enough. I've been working on my epic, long-form, GM-less roleplaying game since early 2011, and it's time for me to finally put something out there. Ladies and Gentlemen, I give you... Eternity: Eternity Downloads Here's the pitch: Eternity is a unique tabletop roleplaying game that allows player to tell an epic story in the style...
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Indie+2 Indie Game Design Panel (Live)

Join us for one of the opening panels at the Indie+2 Game Convention. Mark Truman hosts a G+ panel about Indie Game Design LIVE at 6:00pm-Eastcoast time. Watch live and ask some questions or watch it later on YouTube. Check out Adam Koebel, Daniel Solis, and Sage LaTorra's thoughts about Indie Game Design! Indie+2 Indie Game Design Panel
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RINCON 2012

RINCON 2012 was a blast! Thursday night Mark and I flew in to Tucson where Matt Nielson was nice enough to pick us up and take us to the Hotel. Before bed we scoped out the lovely con space and sorted out our schedule for the next morning. Friday we held two panels: Inclusiveness in Gaming and the Story Games Dungeon. Attendance was a little low, but both were a success.  After the Story Games...
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