Last night I got together with a few non-gamer friends who had just seen the Avengers. I was thinking that we would play the new Marvel RPG, but they didn’t have a printer at their house to print up Marvel datafiles, so I hacked Pocket Danger Patrol on the fly for them.
If you’ve never [...]
Monsters of Glam by Matthew Sullivan-Barrett
Documenting the last tour of a rock megaband, Monsters of Glam is an awesome ride through the world of rock stardom. From the creation of your band’s album to the last show you play on tour, this game rocks. In every possible way.
I especially enjoyed the [...]
Rage, Rage by David Miessler-Kubanek
Rage, Rage is a game about the “last chance for hope in the face of futility and madness,” and the game delivers by using a variety of fears, hopes, and madness-inspired mechanics to draw out high drama from the players. Reading through it, I was struck again and again [...]
Kobold Engineer by Laura Simpson
The central idea for Kobold Engineer rocks. In it, you play a lowly Kobold who wants to climb the dungeon management ladder by serving his master, Coyote. Coyote, of course, wants the Kobolds to prove their worth by setting up a dungeon to kill heroes. [...]
Into the Void by Kira Scott
Into the Void employs some great, simple mechanics to tell the story of a doomed crew on a mission to save Earth from catastrophe. Each player manages a collection of traits to forestall madness, as the pressure of deep space slowly drives every crew member crazy.
For [...]
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