Root: The RPG (Bee Zelda – August 5)
Captain Wossey—one of the leaders of Pellenicky Glade—has invited you to the barracks for some questions. You all have some rather unique weapons and a set of skills that might prove useful in catching an outlaw. The Silent Paw has acquired a particularly unusual item that will net you a serious payday, but is that enough motivation to work for the Captain?
In Root, you play vagabonds, outcasts from the normal society of the woodlands who have come to live in the spaces between, whether that’s in the forests themselves or on the fringes of society. You are competent and skilled—you have to be to survive as vagabonds—and you aren’t tied down to any particular place or faction.
You might be a badger arbiter, serving many sides in resolving conflicts and defending their interests. You might be a cat scoundrel, sliding on your mask before you sneak out into the darkness to cause mischief and mayhem. You might be a wolf ranger, at home in the wilds and the untamed places of the woodland.
This curated play event is a one shot session with GM Bee Zelda. The Magpie Games Curated Play Program connects gamers with awesome, paid GMs who receive training and support from our staff. You can read more about the Curated Play Program here, including our Customer Service Agreement, and register for this event through the links below!