Root: The RPG (Bee Zelda – January 22 Two-Shot)
Here in the beautiful glade, the whispers have started. The tree that houses half of the glade has started to die. No one knows why, but some brave vagabonds have been hired to find out why. The proud, squabbling Eyrie refuses to see the problem. The nefarious Marquise de Cat wants the Woodland Alliance to destroy the place. But the denizens who live there, they need your help.
In Root, you play vagabonds, outcasts from the normal society of the woodlands who have come to live in the spaces between, whether that’s in the forests themselves or on the fringes of society. You are competent and skilled—you have to be to survive as vagabonds—and you aren’t tied down to any particular place or faction.
You might be a badger arbiter, serving many sides in resolving conflicts and defending their interests. You might be a cat scoundrel, sliding on your mask before you sneak out into the darkness to cause mischief and mayhem. You might be a wolf ranger, at home in the wilds and the untamed places of the woodland.
Join Bee for a two session game of Root the RPG! This two-shot will be catered to you and your vagabonds, ensuring your characters are the focus of the story! Play is two Fridays in this time slot. Please be able to commit to both sessions before purchasing a ticket to this campaign. Purchasing a ticket for this event assures your spot in both sessions. Two-shot play schedule:
- Friday January 22nd: 7:00 pm – 11:00 pm
- Friday January 29th: 7:00 pm – 11:00 pm
This curated play event is a two-shot session with GM Bee Zelda. The Magpie Games Curated Play Program connects gamers with awesome, paid GMs who receive training and support from our staff. You can read more about the Curated Play Program here, including our Customer Service Agreement, and register for this event through the links below!
Content Warnings: Violence, Political Intrigue.
Medium: Voice and video (player can only use voice if wanted)
Platform: Discord and Roll20