Root: The RPG (Simon Moody – August 8 Campaign)
Pellenicky Glade is a beautiful clearing hiding boiling unrest. Will the ruling Goshawk family fall in line with the Eyrie as it did in the past, or will the Woodland Alliance return the clearing to its people? In the midst of this tension, you and your vagabond companions arrive seeking shelter and a place to repair your gear. As you inevitably are pulled into the local conflicts, will you end up taking sides for coin, justice, or revenge?
In Root, you play vagabonds, outcasts from the normal society of the woodlands who have come to live in the spaces between, whether that’s in the forests themselves or on the fringes of society. You are competent and skilled—you have to be to survive as vagabonds—and you aren’t tied down to any particular place or faction.
You might be a badger arbiter, serving many sides in resolving conflicts and defending their interests. You might be a cat scoundrel, sliding on your mask before you sneak out into the darkness to cause mischief and mayhem. Or you might be a wolf ranger, at home in the wilds and the untamed places of the woodland!
Join GM Simon Moody for a four session campaign of Root! This campaign will be catered to you and your group, ensuring your characters are the focus of the story! Play is every Saturday for four sessions in this time slot. Please be able to commit to all four sessions before purchasing a ticket to this campaign. Purchasing a ticket for this event assures your spot in all four sessions.
Campaign play schedule:
- Saturday Aug 8th: 2 pm – 6 pm
- Saturday Aug 15th: 2 pm – 6 pm
- Saturday Aug 22nd: 2 pm – 6 pm
- Saturday Aug 29th: 2 pm – 6 pm
This curated play event is a campaign with GM Simon Moody. The Magpie Games Curated Play Program connects gamers with awesome, paid GMs who receive training and support from our staff. You can read more about the Curated Play Program here, including our Customer Service Agreement, and register for this event through the links below!