It was an honor to be invited back to RinCon for a second year.
I was so happy to see that attendance had gone up as well! The RinCon staff are some of the nicest people evAR and it is wonderful to see all of their hard work pay off.
Thursday night Mark and I flew in from Boston and were able to catch up with Ro and John Wick over a nice dinner before being swept up by the convention.
Friday we eased into the con with a test run of the Artimus bridge simulation game, a RPG design panel, and the first session of the Eternity LongCon. And the food run for BKs late night Hotdogs and Taco tradition held true.
The staff was so welcoming! We found welcoming gaming snack packs with signed cards attached. <3 Talk about hospitality!
Saturday We had our big day that started with the Inclusiveness in Gaming Panel, followed by the GM’s conference where we ran the Story Games Dundgeon. We grabbed a bite to eat, ran the Second installment of the Eternity LongCon, sat on the Beyond Kickstarter panel, had dinner and Mark ran a late night session of the new Firefly RPG for some of the RinCon night owls…
The panels were well attended and there were some great discussions going on! The Eternity LongCon changed up some of its players and experimented a bit with how to make that work with a LongCon format.
Sunday morning we jumped out of bed to run Firefly and Epyllion, ran back to the room to pack our bags, and came back to play out the final chapter of the Eternity LongCon, and concluded our lovely time at RinCon.
The playtest of Epyllion went well and players had some good feedback! It was sad to wrap up the stories in Eternity, but there were some epic outcomes.
As always, the staff and organizers of RinCon were gracious, friendly, and helpful. We had a wonderful time and can’t wait to come back again next year!
Keep an eye out for a summery of some “actual play” that happened in our upcoming posts.
RinCon 2013, ready or not, here we come.
Mark and MK will be special guests at Arizona’s RinCon this weekend!
- 6-7pm: RPG Design panel
- 7-11 pm: Eternity Long Con
- 9-10 am: Inclusiveness in Gaming
- 10-1 am: GM conference
- 2-6 pm: Eternity Long Con
- 6-7 pm: Beyond Kickstarter Panel
- 9-11am: Epyllion (w/MK)
- 9am-1pm: Firefly (w/Mark)
- 2-6pm: Eternity Long Con
Hope to see you there!
Yesterday was the first playtest of MK’s new game: Epyllion!
Epyllion is a game that draws on Spyro, Lord of the Rings, and My Little Pony: Friendship is Magic!
Long ago, the Dragon armies drove back the darkness and rescued the land from evil. Yet the darkness returned, creeping into the places once thought of as safe.
You are the sons and daughters of the Dragonlords, the mighty rulers who need your help to investigate the rumors and discover the truth of the growing evil in the land. Along with your fellow dragons, you will protect the light and discover the value of friendship.
The playtest was a success! There were things to tweak, but, all in all, the game works!
Keep an eye out for the next update on Epyllion. MK will be running the second playtest this weekend during Arizona’s RinCon!
Thanks for all of your support this GenCon!
We joined forces with the IGDN again, this year, and we did better than ever! Marissa worked the booth while Mark and Derrick ran games all weekend.
This year we had the Our Last Best Hope expansion book and a GenCon exclusive OLBH packs. We were luckey enough to sell out of The Play’s the Thing and the OLBH packs! The packs were so successful that we will be making packs for OLBH and The Play’s the Thing!
Come Visit us at booth #571!
GENCON 2013 is almost here and Magpie Games will be at the Indie Game Developer Network‘s booth again this year!
- August 15th – 18th
- Demos & sales at Booth #571
- Play our games at Games On Demand.
This year we will be sharing the booth with the talents of:
- Genesis of Legend
- Obatron Productions
- John Wick Presents
- Growling Door
- Galileo Games
- Sand and Steam Productions
- Sage Kobold
- Corey Reid
Stop by the booth and say hello!
Magpie TagsBy No Means Vulgar character creation classroom contest submissions conventions DriveThru RPG Dungeon World early rpg drafts educational materials Epyllion Eternity Expansion Book fate core Fred Hicks Funding goals game art Game Chef 2011 Game Chef 2012 game design Games on Demand GenCon gods houses of the blooded IGDN Kickstarter Magpie Store Our Last Best Hope Panels Pete Figtree pictures of actual play playtests production notes Proof reviews RinCon Shakespeare short story collection sneak peak stickers teacher's guides teachers The Play's The Thing The Vast Timeworks We are Dust